Showing posts with label 15mm. Show all posts
Showing posts with label 15mm. Show all posts

Monday, 28 September 2009

Interrugnum

It has been a long time since I posted. So long some people prodded me about the lack of recent posts.

So suitably chastened and with some spare time, a new post.

The absence has largely been due to a lack of things to report. Lacking motivation and inspiration I have not been painting anything. What shook me out of my wargaming funk was a game of Wings of War. I have been playing the free rules, with a house rule or two and have had an absolute blast. I played the full rules once or twice and apart from the damage cards, I think it pushed it a bit past optimum playability.

The game mechanics are so simple and easy to learn that you end up focusing on the tactics - dogfighting WWI aircraft. This is not to say that it is an easy game to master, just an easy game to learn. This is what makes the game so good and a real revelation for me, coming in from DBM, WH40k, FoW and so on. For the first time a while I was enjoying the playing of games, as much as I normally enjoy the painting. Reminds me of something the Too Fat Lardies say: play the period, not the rules.

Some more on WoW in a later post.

Now I should point out that I still enjoy playing NUTS!, but I am a bit worn out with WW2. Seem to have been playing that for ages and was getting a bit stale.

One of the BIG clubs members posted some news about an award nomination for the Songs of Drums and Shakos (aka SDS) rules from Ganesha Games. In short Napoleonic skirmish rules that have a good simple mechanic that delivers a good game. These are definitely at the "game" end of the "game-simulation" spectrum. But if you are like me - you want to get in a few games in a club day, not spend most of your time with your nose in a rule book. I picked up the basic mechanics in about two rounds of play and otherwise had to look up a couple of factors from a sheet from time to time.

As a result of playing a couple of games I have a set of figures on the table from the Peninsula period. I have:
  • French Voltigeurs
  • French Old Guard (these guys are terrors on the table :)
  • Black Watch Highlanders
  • Portuguese Cacadores
I have some pictures in the camera, so more about these figures and their paint job in the future. :)

These rules are available as online PDF purchases and are great value. The interest in these rules has spawned a broader interest in the Ganesha Games rules. So at the club we now have people playing Songs of Blades and Heroes (SBH), which are the original rules and are a fantasy set. The Mutants and Death Ray Guns (MDRG) has also proved popular for general sci-fi (with some adaption), inlcuding a few Dr Who games. :) I have certainly found some new uses for my idle WH40k figures.

The SDS rules introduced me to Napoleonics in general and as such I also got interested in the grand tactical scale of game. The Meeples and Miniatures blog has taken a look at the Polemos rules for this period. Normally a skirmish gamer, the M&M blogger has taken well to Polemos Napoleonics, a 6mm rule set, which was encouraging for me. So on that note and a couple of other reviews I bought the rule book for a proper look. I liked what I saw and I knocked out a set of cardboard commandos for intro gaming.

A couple of games later and I think it is a good game. The manoeuvring is slower and the combat is more decisive than I expected. That said the rules seem to give the correct feeling for the period (noting that I am a period newbie) and an appropriate level of detail for a commander - be it of a corps or an army. So with a partner in crime I now have a set of 6mm British (and Portuguese) figures from the Peninsula to play against his French. They have only just arrived, but there will be plenty of material about their painting in the future. 6mm should be... interesting.

Saturday, 14 February 2009

NUTS!

Once again it has been a while since I have posted. I blame work. Again.

Anyway at the last club day I managed to get in two games of NUTS! using my Russian and partially painted Germans (pictures of them soon).

Apart from the usual fumbling with new rules it went very well. The second game was very quick as the reaction tables were quite easy to remember. We got the usual number of rules wrong which changed the game subtly I am sure, but all in all it worked out very well. The main rule we missed was setup time for a moved LMG. As a result we had guys bouncing around the table like Arnie, shooting from the hip with MG-42's and DP-28's. A bit funny when you think about it.

Funniest event of the game was a misthrown grenade by the Germans, that somehow managed to ricochet of a Russian helmet and hit a German group some distance away and take two men out. Not sure we interpreted the rule correctly here, but certainly a funny and somewhat cinematic outcome. :)

As a result of those two games I am thinking about terrain, extra infantry, and some vehicles. Otherwise some scenarios are in order, probably as a campaign sequence, that can be played in a typical club day.

If you have not given NUTS! a try, I recommend doing so. It is the nuts. :D

Sunday, 7 December 2008

Russian Rifle Section

With the arrival of the Peter Pig figures (so many figures so little time :) I have been able to complete the two rifle groups. I also put the finishing touches to the busted T-34 I have.

The figures' bases have been modelled with patchy snow in hollows and under bushes. It is pretty generic sort of basing, so should be good for most scenarios. Plus the presence of some snow supports the wearing of greatcoats - so far only on the LMG gunners.

So here they are together, the first rifle group inspecting a destroyed T-34.

Points for picking the Peter Pig figure in there. But you cannot refer to past posts. :)

Updated to include a larger size image on request...

Saturday, 22 November 2008

WW2 Russians

I have made a start on my forces for NUTS!. The discovery of some left over figures from my Guards Air Landing force for FoW settled the question of which theatre to play.

The left over figures did not include any of the Degtyarev DP LMGs, so I have ordered some from the local Peter Pig distributer along with an OPFOR of late war Germans.

I also have a vague inclination to get some Japanese as well, to be opponents in the Manchurian campaign - something a little different.

Here is an early picture of the two groups (aka sections, squads) of a Russian platoon. These figures are from the FoW range.

Despite my best efforts, these tovarishes look a little dark - they look better in person. Still a bit more highlighting and weathering to do, but they are beginning to take shape.


The basic set of colours in use here are:

Tunic
Tamiya Khaki

Boots
GW Chaos Black

Gun
GW Bestial Brown

Helmet
Vallejo Russian Green

Gun Metal
GW Chainmail

Pouches
GW Graveyard Earth/GW Bleached Bone 50:50

Rain Poncho
GW Catachan Green over GW Graveyard Earth

HOTT Skeletons

While I had the camera out I decided it was past time to capture some class photos for my army of skeletons.

The spears are a recent addition and have not been based yet. In the meantime I have completely changed my basing technique, so I have to relearn the old way... Oops.

Artillery. Next to useless in practice, but nice little diorama.
Sand bags and cannon balls hand made from Milliput


Dark Riders. Someone ought to get those horses some oats.


Lurker.


Blades.
Some effort was put into making the metal rusty looking, including orange surface rust and the deeper red iron cancer.


Shooters.
They are carrying crossbows if that is not completely clear.


Necromancer as the Magician who raised the skeleton army.
Has a skeleton standard bearer and a sorcerer or some other magical assistant.


The necromancer's Stronghold.
I was a bit inspired by Orthanc in the construction. All the rivets are PVA drops applied with a piece of brass rod.


Spears.
Cannot quite figure out what the shako or WW2 helmet is all about...


Wraith Sneakers

Japanese DBA

I have put together a Japanese army for a DBA campaign at the club. We are using some modified rules to add teppo as Shot - basically Bow with factor changes.

Here are some photos of my army. I will be playing Uesugi, who was a monk. Accordingly his blade entourage are naginata wielding sohei.

The campaign is yet to start, but I plan to post some results.


Sohei Blades with naginata


Ashigaru teppo Shot


Ashigaru Spear


Ashigaru bow, being run as Psiloi


Samurai Cavalry command.
The centre figure is Uesugi, made with a head swap from a sohei figure.

Sunday, 2 November 2008

WW2 15mm

The list of miniature manufacturers is getting a bit out hand. With the recent purchase of NUTS! it seems time to focus on a specific area - WW2 this time.

Here is a list of manufacturers of WW2 15mm in some more detail:

Battlefront
Germany, Finland Italy, Hungary, Romania, United Kingdom, USSR, USA
Infantry and Vehicles.
Clearly oriented towards Flames of War, so packs might be large. Vehicles have always been regarded as expensive. Happy with the Soviet Red Guard army I have for these rules.
Not sure where to get them from now that Napoleons has closed down... MilSims or Mind Games? Tin Soldier even - what happened to the Brisbane retailers...

Eureka
Australians, Chinese, Italians, Japanese, US Marines
Infantry
Really nice looking figures.
Typical Eureka - per miniature pricing at 80c ea.

Legions East
Early Russians, Finns, Hungarians and Romanians
Infantry only.
Nice looking figures, specialised range
Available from the US.

Old Glory - Command Decision
British, American, German, Early British, Early German, Russian, Italian, Japanese, French
Infantry and vehicles
Infantry in massive bags of 50 for £9. What an earth do you do with 50 figures in a skirmish game? 10 man packs available from Skytrex in the UK.
UK - postage expensive.

Peter Pig
Germans, British, Americans, French, Russians, Italians, Japanese & Dutch
Infantry and vehicles.
Huge selection of infantry, 8 per pack . Nice looking sculpts.
UK - postage will be expensive.
Available from Micks Metal Models in Australia - no entries in store.

Quality Casting
ANZAC, Britain, France, German, Italy, Japan, Polish, Soviets, USA
Infantry and vehicles.
Extensive selection of vehicles and good lists of infantry. No pictures. Figures seem to be in lots of 24 for US$10.
US availability - postage again

Quick Reaction Force (QRF)
American, British, Bulgarian, Finnish, French, German, Hungarian, Japanese, Polish, Romanian, Soviet
Vehicles and Infantry.
Vehicles are really strong. Basic selection of infantry. Vehicles about £5 - ouch. Infantry £2 for 8. Vehicles seem to be well regarded.
Available from the UK. Postage is again, the enemy - 30% of order.
Australian agent is Olympian Games (busted website).

Resistant Roosters
Americans, Finnish, Germans, Japanese, Soviets
Infantry