Well I started testing the new painting techniques on a guinea pig Raptor (everyone else took one step back).
The first picture is of a brush primed Raptor next to a "raw" Raptor. This was obviously more time consuming to actually paint on than a spray can, but because it is water based it can be painted on much sooner. Especially if you have access to a heat gun! :)
I thinned all these paints with a magic wash, which worked well. Still getting the feel for appropriate dilution - not sure I agree with the TAB Studio video - yet. The primer covered in three coats - and that means about 3-4 drops of primer. The difference is a bit hard to see - it is bit more obvious in the flesh (metal?).
After the primer dried I started working on the metallic armour for the Raptors. The colour is Dwarf Bronze and I thinned it down in the TAB Studio way - about 10 drops of magic wash to a drop of paint. I though this was so thin it was completely useless - I swear I could count the mica flecks after I had done a coat. I figure that this due to a difference in pigment content in GW versus the Vallejo paint in the video.
I used a thicker wash than before and proceeded to carefully wash on thin coats of the bronze. Between coats I hit the model with a heat gun to drive out the water, speeding up the process. Even with the thickened wash the results below took a fair while and about 7-8 washes.
Time consuming, but a very smooth result.
Here are some pictures of the test piece. Note the highlights on the armour. How cool is that? :) Stoked in short.
Showing posts with label chaos. Show all posts
Showing posts with label chaos. Show all posts
Sunday, 18 May 2008
Saturday, 17 May 2008
New approach to painting
The brush on primer mentioned above is white (Vallejo have one). I have been an advocate of black on the 28mm sized figures since the beginning, but the latest round of metallics have been disappointing (note that the silvers work like a bought one). So with all that I am going to give the brush on primer a try.
The challenge will be to ensure that all areas get some sort of paint. Missed areas on a black primed model look like deep shadows. Missed areas on a white primed model really stand out and look, well, shit. The other trick will be in getting the darker "scale" colours and grungy feel you get for free with black undercoats. It will really be a matter of darkening paints accordingly, which will require some work on palette mixing. Cool.
I should that my 15mm work gets a white undercoat followed by a brown shadow wash, so this won't be all new. It will be a challenge but I am sick of fighting with red, white, yellow and the non-silver metallics - so here I go...
The challenge will be to ensure that all areas get some sort of paint. Missed areas on a black primed model look like deep shadows. Missed areas on a white primed model really stand out and look, well, shit. The other trick will be in getting the darker "scale" colours and grungy feel you get for free with black undercoats. It will really be a matter of darkening paints accordingly, which will require some work on palette mixing. Cool.
I should that my 15mm work gets a white undercoat followed by a brown shadow wash, so this won't be all new. It will be a challenge but I am sick of fighting with red, white, yellow and the non-silver metallics - so here I go...
Friday, 16 May 2008
The Big Kahuna
After doing some assembly on my Raptors (pictures as they get painted) I kept rolling and assembled the Daemon Prince.
The assembly was harder than I expected. The model came in thirteen metal parts, including a front and back torso. Nothing seem to fit quite right and in some cases the contact surfaces for gluing were pretty small, which is not good for superglue. I thought I was pretty proficient with pinning but I was stretched with this model - and improved my technique.
The front torso was pinned in place simultaneously with 5 pins. This was not for fun. One for each arm, one for the waist post and two for the body. Getting that precisely lined up was tricky. In short I put all the pins in one side, aligned them all carefully and drilled some over-sized holes in the other side and jockeyed it carefully into place.
Once assembled it was obvious that a fair bit of filling was going to be necessary. A few hours later I had bogged up:
The figure comes carrying a sword, but since I had equipped my Prince with the Lash of Submission ability I decided to give him a physical whip. Rather than butcher the hand with the sword I carved a new hand for him holding the handle of the whip. The handle is a section of styrene tube that I formed the fist around. The handle will be trimmed to size and detailed further, including the addition of the lash and tails of the whip.
This is my first attempt at carving anything at all and I must say I am pretty happy with the result. The fist is larger than the original, but seems to fit the model really well. His thumb is a bit deformed looking, but rather than make it worse I decided to just leave it as is.
The big ticket item remaining with this figure is the creation of some wings. I found that wings were really useful for this guy in play testing, so now I need some way to model them. I have been studying the structure of bat wings (the things we do!) and figure I will make the bones out of a few different sizes of styrene tube. The skinning of the wing is still a bit of an unknown at the moment.
I initially wanted to have his wings at full extension like he was had just landed or was about to take off, but figured that this would always be banging into terrain, so I figure now that he will have his wings furled up at rest.
Back to Games Workshop again: why can't a company that insists on WYSIWYG modelling actually supply all the options for the models? Even old models could have some add-on bitz. How hard is it?
Here are some photos for this stage.
The assembly was harder than I expected. The model came in thirteen metal parts, including a front and back torso. Nothing seem to fit quite right and in some cases the contact surfaces for gluing were pretty small, which is not good for superglue. I thought I was pretty proficient with pinning but I was stretched with this model - and improved my technique.
The front torso was pinned in place simultaneously with 5 pins. This was not for fun. One for each arm, one for the waist post and two for the body. Getting that precisely lined up was tricky. In short I put all the pins in one side, aligned them all carefully and drilled some over-sized holes in the other side and jockeyed it carefully into place.
Once assembled it was obvious that a fair bit of filling was going to be necessary. A few hours later I had bogged up:
- left and right torso joins
- left and right armpit/shoulder joins
- top torso join
- waist
- hip
- head and neck
- wrist
- exhaust pipe thingies on the shoulders.
The figure comes carrying a sword, but since I had equipped my Prince with the Lash of Submission ability I decided to give him a physical whip. Rather than butcher the hand with the sword I carved a new hand for him holding the handle of the whip. The handle is a section of styrene tube that I formed the fist around. The handle will be trimmed to size and detailed further, including the addition of the lash and tails of the whip.
This is my first attempt at carving anything at all and I must say I am pretty happy with the result. The fist is larger than the original, but seems to fit the model really well. His thumb is a bit deformed looking, but rather than make it worse I decided to just leave it as is.
The big ticket item remaining with this figure is the creation of some wings. I found that wings were really useful for this guy in play testing, so now I need some way to model them. I have been studying the structure of bat wings (the things we do!) and figure I will make the bones out of a few different sizes of styrene tube. The skinning of the wing is still a bit of an unknown at the moment.
I initially wanted to have his wings at full extension like he was had just landed or was about to take off, but figured that this would always be banging into terrain, so I figure now that he will have his wings furled up at rest.
Back to Games Workshop again: why can't a company that insists on WYSIWYG modelling actually supply all the options for the models? Even old models could have some add-on bitz. How hard is it?
Here are some photos for this stage.
Monday, 5 May 2008
Class Photo - Royals
The first Chaos warband has been completed - the Royals.
A group that considers themselves a notch above the rest, they have adopted a regal colour scheme, including gold leaf, to demonstrate their superiority.
They have turned out pretty well, but the gold metallic was a pain, and I am totally over it. These paints are built on a yellow base which doesn't cover well and the metal particles are quite large. There wasn't a lot of room to swing the brush properly for dry brushing, so I tried washing the metallic on, but it was too easy to get it wrong. If I was not careful the paint got a bit thick and grainy looking, which was/is super irritating.
You will notice that there are two bases with gold edges in the photo. The right-most one is the results of 4 or 5 washes of Burnished Bold. Looks pretty good in the photo? In real life it looks grainy. Frustrating.
So the search continues for the master class technique for painting golds (and brass, bronze, etc).
A group that considers themselves a notch above the rest, they have adopted a regal colour scheme, including gold leaf, to demonstrate their superiority.
They have turned out pretty well, but the gold metallic was a pain, and I am totally over it. These paints are built on a yellow base which doesn't cover well and the metal particles are quite large. There wasn't a lot of room to swing the brush properly for dry brushing, so I tried washing the metallic on, but it was too easy to get it wrong. If I was not careful the paint got a bit thick and grainy looking, which was/is super irritating.
You will notice that there are two bases with gold edges in the photo. The right-most one is the results of 4 or 5 washes of Burnished Bold. Looks pretty good in the photo? In real life it looks grainy. Frustrating.
So the search continues for the master class technique for painting golds (and brass, bronze, etc).
Monday, 24 March 2008
Chaos Beckons
The new codex for the Chaos Space Marines has inspired the need to start a new force, something different from my Necrons.
I really like the new background of Chaos warbands, so I decided to work along those lines - a group of warbands, temporarily united under a warleader.
The core of the force will be two squads of CSMs. One prefers plasma guns, and the other melta-guns. An example of the first squad is included below. They are based on the Warriors of Mayhem - and for now are known as "the plasma gunner group". :)
They were supposed to be like the Night Stalkers in the new codex, but I could not figure out how to replicate the look. So instead I just worked with the original purple shade colour and did some highlighting and further shading.
I really like the new background of Chaos warbands, so I decided to work along those lines - a group of warbands, temporarily united under a warleader.
The core of the force will be two squads of CSMs. One prefers plasma guns, and the other melta-guns. An example of the first squad is included below. They are based on the Warriors of Mayhem - and for now are known as "the plasma gunner group". :)
They were supposed to be like the Night Stalkers in the new codex, but I could not figure out how to replicate the look. So instead I just worked with the original purple shade colour and did some highlighting and further shading.
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